Everything on this page is free to use for coverage or featuring of BOOM McGraw — screenshots, covers, logo and every cut of gameplay video below. Credit FroztRune AB.
You're trapped at the bottom of a mine shaft while ore pieces rain down and hunt you. Run, double-jump, climb the pile, chop through rock with your pickaxe and blast the BASE of a tower so everything comes crashing down. Bomb the blastdoor. Go deeper. Clock out alive — if you can.
Description
BOOM McGraw is an arcade mining action game. You're trapped at the bottom of a mine shaft while ore pieces rain down and hunt you. Run, double-jump and climb the pile, chop through rock with your pickaxe and blast the BASE of a tower so everything comes crashing down.
Every shaft is sealed by a blastdoor: chop the bolts loose, bomb the gate, and go down to the next, deeper zone - iron deeps, flooded galleries, sulfur vents, the furnace. Grab coins and stars, dodge cave-ins, geysers and rising lava, spend your pay in the Store, and take on the Daily Shift for double pay and a place on the board.
Clock out alive - if you can.
Features
Ore pieces rain down and hunt you.
Blast the BASE of a tower so everything comes crashing down.
Bomb the blastdoor. Go deeper.
Iron deeps, flooded galleries, sulfur vents, the furnace. Then it gets harder the deeper you go.
Spend your pay in the Store.
Daily Shift: one run a day, the same mine for everyone, double pay, and a place on the board.
Real gameplay at native resolution, no upscaling. Click to open, link to download.
Timber! The tower comes down right over its own fireball.Download PNGThe wall gives way, and the floor opens up right under it.Download PNGThe stick goes off at a tower's base.Download PNGThe base goes first, tower and all.Download PNGDown she goes, and coins fill the whole shaft.Download PNGThe columns go up together.Download PNGThe stick goes off — that tower won't be standing long.Download PNGThe gate blows and the light pours through.Download PNGDown through the open gate, and the fall begins.Download PNGThe seam tears loose right over the fireball.Download PNGThe stick goes off at the foot of a standing wall.Download PNGBoom falls through the opened gate, and keeps falling.Download PNGThe stick goes off at the foot of two towers.Download PNGThe fireball goes off at the base of a packed field.Download PNGA base blast lets go under a wall of ore.Download PNG
Videos
Real gameplay, mp4. Click a poster to play.
Reels
GREATEST HITS (64.4s) — collapses, star runs and a gate blast, back to back.Download MP4GATE AND DESCENT (20.3s) — the lock blows, the ore pours through, and the fall keeps going.Download MP4THE LONG RUN (39.0s) — one long run, base blast after base blast.Download MP4THE BIGGEST BLASTS (32.5s) — three towers down, one after another, no breather between.Download MP4STAR AND TOWER (32.1s) — a base blast, then a star run that clears the whole shaft.Download MP4THE MIX (32.2s) — a star run, two base blasts, then the gate blows and the fall begins.Download MP4TOWER TAKEDOWNS (30.2s) — towers blasted at the base, one after another, nothing else.Download MP4STAR RAMPAGES (29.8s) — star runs across the deeper zones, one after another.Download MP4
Short cuts
BASE BLAST (19.3s) — a tower dropped, rebuilt, then the base goes again.Download MP4STAR CHARGE (18.3s) — one big tower, plowed through under star power.Download MP4STAR COLLAPSE (17.8s) — a star rampage, then the whole pile comes down.Download MP4STAR POWER (16.3s) — a star run, then the pile goes.Download MP4CHAIN COLLAPSE (16.3s) — one stick at the base, and the whole thing lets go.Download MP4TOWER DOWN (15.8s) — the base goes out from under a packed tower.Download MP4DOUBLE BLAST (15.7s) — two base blasts, one field, gone twice over.Download MP4FULL CHARGE (15.3s) — star charge, the shaft fills back up, one blast takes it all.Download MP4STAR RUN (15.0s) — charge into a field and take it apart at a run.Download MP4COIN FOUNTAIN (14.8s) — a base blast pays out, floor to ceiling in coins.Download MP4THE COLLAPSE (14.3s) — one stick at the base, and the whole tower goes.Download MP4COLUMN DROP (12.1s) — a single column grows to the ceiling, then its base goes.Download MP4BOMB THE GATE (12.0s) — the lock blown, the floor tears open, down we go.Download MP4TOWER FOUNTAIN (12.0s) — a base blast and a coin fountain that fills the shaft.Download MP4UNDERWATER BLAST (11.8s) — a base blast under the waterline.Download MP4BIG ONE (11.8s) — the pile rebuilt and taken straight back down.Download MP4FULL HEIGHT (11.8s) — one base blast, a full-height fountain.Download MP4PILE DOWN (11.5s) — a base blast collapses the pile, right over the lava.Download MP4FIELD CHARGE (11.4s) — a star charge plows a packed field, then CHAIN and the fountain.Download MP4THROUGH THE GATE (11.4s) — the stick on the lock and the fall to the next level.Download MP4STANDS TALL (11.3s) — a tower stands past TOO HIGH, then the base goes, coins to the top.Download MP4